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One
of the best adventure modules of the old Basic Dungeons & Dragons
game was The Lost City by Tom Moldvay. Within it's pages is enough
information to run an entire campaign that can last for weeks with a
story filled with plot turns that keep the players guessing.
The
city of Cynidicea was a thriving city at one time, but over there years
it's glory faded. They worshiped the gods (Gorm, Usamigaras and
Madarua) and a mysterious creature named Zargon. Zargon was indeed
powerful, though not the god the priests made him out to be. He did
possess a miraculous healing ability.
When a disaster
struck, the leadership actually constructed an underground city
underneath their great pyramid. This city had an underground lake, and
they survived by cultivating mushrooms and other edible fungus. They
built homes and a temple and other buildings in the underground city,
but there were also places its citizens dare not go.
Worship
of the other three gods was outlawed in the city, and Zargon was the
god of worship. The ruling priests would sacrifice citizens to Zargon to
appease him. The population was kept under control with a
hallucinogenic drug slipped into their water.
There
were those who fought against the priests of Zargon to try and free the
people of Cynidicea, and they worshiped one of the three gods. However,
these factions often feuded with each other over how things should be
done. The three factions set up bases in the pyramid above the city, and
the priests of Zargon avoided that place.
The
adventuring party would come across the tip of the pyramid as the rest
was buried in the sand of the desert. Hungry, thirsty and with no sign
of food in sight, they decide to investigate the pyramid. There is a way
in, but it is trapped. This adventure can start out with death
immediately if the party isn't careful.
It is assumed
the party will be relatively new adventures, but they will gain more
experience and power as they adventure into the pyramid and the city
below. Moldvay outlined what was in the pyramid. The city has a map and
ideas, but the Dungeon Master must fill in the blanks. The DM is
encouraged to add new adventures and some ideas are suggested.
Basically,
the players will run their characters through this campaign. Through
this adventure, they will go from beginners to the heroes who saved
Cynidicea by defeating Zargon, getting the drug out of the water and
removing the priests from power. To do this, they will have to work with
the three factions.
Molday, in my opinion, was one of
the best creative minds D&D had in the early 1980's, and this may be
his best adventure. He also wrote the 2nd edition rulebook for Basic
D&D, which made the rules much easier to understand. If you can find
a copy of The Lost City, it's interesting, even just to read.
I've
never understood why D&D has had such a difficult time making a
good movie. They could take a module like The Lost City and make a story
out of that. There's so much there, it could even be a two or three
part movie without much problem.
More Details On The Lost City: http://pandius.com/cynidgaz.html
Wednesday, October 25, 2017
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